If I move the mouse inside a Button (area) the click doesn’t trigger the Command. I don’t stop moving during the click.
The real use case is that when I click too quickly (before stop moving) on button but inside the button, nothing append.
If I move the mouse inside a Button (area) the click doesn’t trigger the Command. I don’t stop moving during the click.
The real use case is that when I click too quickly (before stop moving) on button but inside the button, nothing append.
Yeah, I think the click range is too sensitive. For buttons, click should probably be triggered on the release as long as target == capture.
The issue is that button right now is just piggy-backing on the functionality of the DefaultMouseListener which has built in click processing that only passes clicks if the up happens within a few pixels of the down.
It’s a simple fix but I’m not sure how soon I will get to it. Remind me if the weekend passes without a fix.