i’m running into a few issues i’d like to ask about:
Issue1: i’d like to know how to run a jmonkey-engine gradle build using my natively built jbullet.so java bindings. No matter what i try the build gets outdated native binaries online and bases the jmonkey build on it. Basically i’d like to run the demos and half of them won’t run due to the jbullet deps. Is there another way to build this ?
I’m currently having some code with a scene and nifty-gui running but it’s really hard to understand what to do without proper documentation (Issue2) and a broken examples build / broken monkeyzone build.
More detail on Issue 1:
- built jmonkeyengine from github with jme-bullet trying to find a shared lib .so build against glibc 2.7 (which won’t work as is outdated (2014 or so)). Got jbullet java binding from gitlab and built it against my native os libbullet which gives me a working shared lib. The gradle build however does not know about this lib and uses it’s own native version pulled from an online archive. (The archive contains cross-platform binaries of jbullet for all kinds or archs.)
Same thing applies to the SDK. Outdated jbullet crashes examples.
Issue 2: Documentation
Half of the documentation seems to be offline w/ dead links, is this intended ? Can i get documentation somewhere or build it myself ?
Best and thanks a lot for any insights,