I sorry if I ask too many questions on this form,
but I need to know if the jbullet physics engine update method is called with the jmonkeyengine update method.
So do I need to do this in update method
[java]public void simpleUpdate(float tpf) {
playerPhysics.applyCentralForce(new Vector3f(0,0,1*tpf)); // is the tpf good here
}[/java]
No its not needed, physics is time-independent. Implement the PhysicsTickListener to be called in the frequency of physics updates.
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