Buttons and DragHandler without effect after upgrading to Lemur 1.11

I could solve my IntelliJ issues. I have started to rebuild everything step by step.
The issue of not having an effect on button etc. comes after I attach a new AppState. So it is very similiar to the other issue that we have discussed here.
I now believe that somehow the lemur Gui Elements are totally out of reach of pick(state?) somehow.

Please check this simple code below:


public class Editor_Main extends SimpleApplication {

    private static AppSettings appeinst;

    @Override
    public void simpleInitApp() {
        GuiGlobals.initialize(this);
//        GuiGlobals globals = GuiGlobals.getInstance();
        Button btest = new Button("Test_I_Must_become_yellow");
        btest.setLocalTranslation(50,250,1);
        btest.addClickCommands(new Command<Button>() {
            @Override
            public void execute(Button button) {
                stop();
            }
        });
        guiNode.attachChild(btest);
    }


    @Override
    public void simpleUpdate(float tpf) {
    }


    public Editor_Main(){
        super(new Test_AppState());
    }


    public static void main(String[] args){
        Editor_Main app = new Editor_Main();
        app.start(); // start the game
    }

}

The AppState is empty!
If I dont attach the appstate the Button reacts (stoping the application and changing color to yellow when hovering).
If i switch the lemur jar (and use the old version) I have no issue.

This time I have no idea about what is changing after I add the appState but I have realized that the Stats also dissappear once the AppState is added…