Can i update the Scene graph manually

I want to check ray collision after I move the objects in the scene. But the debugger tells "Scene graph must be updated before checking collision". Is there any function I can call to update the scene graph when I change the scene.

rootNode.updateGeometricState()

normen said:

rootNode.updateGeometricState()


It works. Thanks!
It also worked when I called update(), but I think updateGeometricState() is better.