Can someone tell me how to setup my program to look for assets in the my assets folder on start up

In my MyApplication that extends SimpleApplication I have the code



public void start() {

boolean loadSettings = false;

if (settings == null) {

setSettings(new AppSettings(true));

loadSettings = true;




settings.setTitle("Script Blocks");




if i use the com/jme3/app/Monkey.png it works but if I use my own it does not.

I can use the same texture /Textures/logo.tga in the code and it will work after the application is started.

So somewhere im missing a resource setup or something

Edit: looks like a .tga file does not work I tried with a png and it works fine