I am following the beginner tutorials. I am up to “Hello Terrain”. In the section on texture splatting there is the following instruction:
Make a copy of your terrains heightmap, mountains512.png.
This is dumb. But I can’t even find the file. Did I miss something?
It is referenced in the code
[java] Texture heightMapImage = assetManager.loadTexture(
"Textures/Terrain/splat/mountains512.png");[/java]
but I can’t find the directory tree.
Any help would be greatly appreciated.
but I can’t find the directory tree.
what do you mean via directory tree? in SDK you should use "Projects" Tab, where you have all needed directories/files tree.
also if you have a problem in code, you can always look at Tests:
file -> New Project -> JME3 -> JME Tests
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Go to project->properties. Select “Libraries”, add jme3-test-data.
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Found it. Thanks. I had the jme3-test-data library but I didn’t know you could click on a jar file and view its contents. Duh.