Change of definition with movement

Hello all,

I noticed that when the canvas is first rendered my terrain has great resolution but as soon as I move the camera it drops a lot.

What is going on?

Here are the pictures:



After movement

I guess that’s the terrain lod control that reduce the number of triangles according to the camera distance.

Note that in the second shot the speed is more than doubled.

Ok, I thought the lod control was present at the first shot too.

Guess not. Thanks