Change to JmeBinaryWriter

When converting a binary jme file to xml I noticed some empty

texturecoords nodes were being written for each geometric entity.

Tracing backwards I found that the issue originated in

com.jme.scene.model.XMLparser.JmeBinaryWriter


starting at line 666. If a check is made to ensure that the texturecoords
attributes contains any elements before writing the tag out, this issue is
resolved.

Change lines 666 and 667 from:


                writeTag("texturecoords",atts);
                writeEndTag("texturecoords");



to:


                if(atts.size() > 0)
                {
                   writeTag("texturecoords",atts);
                   writeEndTag("texturecoords");
               }



Thanks again!

Any comment on this Cep?