Hello everybody. So I want to introduce the game. It is in early development and kinda raw. But after creating small video I thought I should share it with other developers and, of course, to thank the community. At first, great creators of engine. You have created such good engine and folks could have fun making interesting stuff. At second, contributors, I have used a lot of things in my game (like T0neg0d GUI, pspeed’s trees, Sprite Library, SkyControl and Voxel Terrain System). At third, all other users. Usually I just prowling through forum, and finding good answers on non-trivial(and trivial xD) issues.
I began developing in march. And for now, I think I reached quite pretty results. Well, Changes:
This game is (planned to be) a simulator of living in Europe in the ~6-10 century with roleplay and some fantasy (based on folklore and beliefs). So you can be a barbarian, chief, horse-stealer, knight, thug from steppe, village witch and many more. Adapt to the changing and cruel world: create new recipes, dogmas, unite chiefdomos against common enemy. In fact, I want to make roleplay, not just RPG but real roleplay more open and interesting to people.
Also I have posted some boring articles on IndieDB. If you are interested you could read it.
Maybe I am going to post later some achievments. Also, feel free to ask questions and discuss.