Changes to the particle monkey code

On the Transform problem of EmitterMesh

If emitterMesh setEmitFromWorldSpace (false) Then the particle will be in the wrong place,
I described the problem here.

emitterMesh setEmitFromWorldSpace (false)
The particles were in the wrong place ,You can see it in the video
So I changed the code.

My English is not very good, I seem to have failed to make you understand very sorry :sleepy:

This video is the modified code