LOL. You understand that getting rid of the NAZI SS connotations was the whole point of this, right?
Oh I must have missed that, my bad, that rules out my suggestion then lol.
I think Builder is a suitable word. Or maker/ creator.
How about jMonkeyBuilder or just MonkeyBuilder?
Maybe an ape species like Gorilla, Baboon or what ever
âBaboon Editor: Youâll go bananas for it!â
To be honest, I can understand if Alexander will not choose SabreâŚbecause personally I think(and in Russia or CIS at whole many people think so) Sasha is a lame short name of Alexander.
He may want to change it to, I dont know, Albre (AlexanderBruiEditor) for example, it can have a meaning of ancient germanic names: adal ânobleâ and beraht âbrightâ.
I like the option Monkey Builder, itâs like GNOME Builder
Maybe a crazy suggestion but why not make this the official editor? Iâve yet to use it but it seems nice and if that poll from May is anything to go by the current SDK is at least missing something. ( What IDE do you use? (2017) )
The current official SDK only wins if you include basic Netbeans, meaning that about half of those users arenât using the features that the SDK comes with and if I understand it correctly, the spaceshift editor is directly focusing on those.
Unity also needs an other IDE if you want to write code and considering that that engine is rather popular having a similar setup for JME shouldnât be a problem.
Again, I have pretty much no experience with JME as I just lack the time to make a game so there probably is something Iâm missing and if I am feel free to call me out on that.
Well the official status implies that the core team is actually supporting it. Which is not even the case anymore for the SDK.
If by official you donât mean thatâŚIMO the official status is a bit uselessâŚas it wonât change the way people use it.
We could point the users in the documentation towards the different options they have though.
But it makes some limits to use some names for the editor
like what?
For example:
âJME Editorâ sounds lame anyway, Monkey Builder was a nice idea IMO
yep, I agree about Monkey Builder
I have added a poll about new name.
Just my 2 cents, I like the name SpaceShift Editor, I do not like any of the names in the poll.
If you must change the name then I have suggestions:
The JME3 Fantagulator
XED for JME3 - pronounced ZED, referred to as the XED Editor or just XED - from: gfX EDitor - or even as Xtened(or Xtensible) EDitor - you can even create XED for Unity and XED for Unreal 4 depending on how much time u have (i.e. it is just branding), it doesnât even matter where the name comes from.
NaN Editor for JME3 - Got the name from Not a Nazi Editor (poking fun at the reason you want to change in the first place), we gotta be able to have fun eh? Also NaN is programming related. Could even be NNaN Editor (NNaN is not a Nazi, good old Nan), itâs a recursive acronym like GNU, you might be locked in to using an old woman as the logo though.
I like XED Editor (I donât think it matters that it is GFX Editor Editor), however there is a Xed Text Editor out there but who cares about that eh?
haha, this one is good
Hehe thanks, Iâm all out of ideas now though
up
Calling it âJme Editorâ would also just add confusion since there already is an âeditorâ. Making it âofficialâ would in my view also require it to support all features the SDK does and allow it to be supported in the way the SDK does through plugins etc.
Whatâs wrong with âSpaceShift Editorâ? Changing an established name is a big thing and people may end up calling it by the old name anyway. Just stop calling it âSS Editorâ. Problem solved. Too long? âSpaceShiftEdâ. Only 3 characters longer.