CityscapeRunnerAlpha

Hi guys,

Here is a demo of a infinite runner type game I’ve been
working on for practice, since I’ve taken up programming as a hobby recently.

I’m trying to decide whether to try and finish this up by replacing the placeholder graphics,
adding varying areas, refining UI and gameplay, adding a sound track, and submitting it to some website, Indie publisher or even Google Play, or not.

Looking for feedback on gameplay!

Thanks for any tips.

1 Like

Pretty cool, but I can’t get any further than a score of 20 :frowning:
Sometimes it feels like the character can’t jump far enough, because I always fail at the same spots and never made it to jump high enough to not crash against an obstacle.
But well, maybe I just suck at that game :slight_smile:

@benkibitzer said: Pretty cool, but I can't get any further than a score of 20 :( Sometimes it feels like the character can't jump far enough, because I always fail at the same spots and never made it to jump high enough to not crash against an obstacle. But well, maybe I just suck at that game :)

The controls are as follows:
Key UP held down + Space = high jump
Key RIGHT held down + Space = long jump
Space = short jump

It’s also included on the text file “controls” in the zip package.
You can get way further using those :lol: .

My bad for not mentioning it!

130 WEEEEE!
Now it’s more exciting :smiley:

If there now were coins to collect (with a nice ‘pling-sound’) it’d be addictive :slight_smile:
So don’t… Gonna write tests next week.

@benkibitzer said: 130 WEEEEE! Now it's more exciting :D

If there now were coins to collect (with a nice ‘pling-sound’) it’d be addictive :slight_smile:
So don’t… Gonna write tests next week.

Shiny collectibles that emit a satisfying sound as they disintegrate into a fancy light show of glowing particles and fragments noted.

Thanks for confirming that it’s playable!