short question: I created a terrain and a physics shape for my player character; Now I fall down the earth as soon as I leave the map.
How to avoid? Should I us the terrain size and if x > size || x < size*-1 or are there other boundaries?
Thanks for a short advice. jME3 really rocks
Yes, just do a simple position check as in your example and then stop user input in that direction or something.
Okay, so my solution is already optimum optimorum. Thanks for the quick reply!