Clonecreator reference to textures ?. or new instance only way


im quite new to this :).

when i use clonecreator  to  dublicate my simple object with a texture,  the texture  ends up being  dublicated also ?.

is there a way to let the texture be used as an reference ? 

  so that all object copies share the same texture instance.

having each clone  use a copy of the texture  eats up alot of memory.

im finding jme to be really powerfull for a beginner like me ).

thanks for a good product.

best regards


To my knowledge, CloneCreator does not copy textures. It copies references to the texture states.