Hi all
I'm using cloneimportexport to make my model loading quicker, however whenever I set an animation on one of the clones (via the jointController.settimes() method) the other starts doing the same animation.
At first I thought it was sharing the same controller but I've debugged and the jointcontroller in each instance is a different object so is there something deeper in the object graph that is causing this?
:?
Well i've looked through everything I can think of in the debugger and can't figure out what's causing the animation to be shared.
Are seperate animations not supported with nodes produced by CloneImportExport? I tried using sharednodes until I realised they shared animations and was hoping CIE would be the correct way to performantly load my models.
Any ideas?