CollisionResult.getContactPoint()?

Hey all… I have a question concerning the Vector3f returned from getContactPoint(). What do these numbers represent? They couldn’t be world coordinates, unless they are returning the wrong information. Here is a sample of why I am saying this:

[java]
TriangleV1: (-1.0, 1.0, -1.0)
TriangleV2: (-1.0, -1.0, -1.0)
TriangleV3: (-1.0, -1.0, 1.0)
ContactPoint: (-1.6027927, 0.10453039, -0.18857765)
[/java]

The contact point is outside of the triangles range. Look at the x coord. How is this possible? And what does this returned value actually represent?

Well… never mind. I realized after reading what I posted, the Vectors of the triangle had no transform applied to them. Hopefully that fixes the problem I was seeing =)