In JME 3.1.0 and ‘master’, the CollisionShape.setScale() method is overridden in CapsuleCollisionShape, CompoundCollisionShape, CylinderCollisionShape, and SphereCollisionShape in order to disable scaling.
After fixing a debug-mesh bug related to scaling, I re-enabled scaling for capsule, cylinder, and sphere shapes in Maud. So far I haven’t observed any issues with scaling these shapes. I’d like to re-enable scaling in ‘master’, but I’m not sure I’ve tested it sufficiently. Does anyone remember the details of why scaling was disabled for these shapes?
(I haven’t tested compound shapes yet.)