Com.jme.system.JmeException: Error in opengl: invalid enumerant

Hi,



since ljwgl does not seem to run i tried jogl. It runs at least with some examples, but often i get this error:



INFO: Child "Player Node" attached to this node "Scene graph node"

12.11.2009 17:34:51 class jmetest.flagrushtut.lesson7.Lesson7 start()

SCHWERWIEGEND: Exception in game loop

com.jme.system.JmeException: Error in opengl: invalid enumerant

at com.jme.renderer.jogl.JOGLRenderer.checkCardError(JOGLRenderer.java:1915)

at com.jme.renderer.jogl.JOGLRenderer.displayBackBuffer(JOGLRenderer.java:547)

at com.jme.app.BaseGame.start(BaseGame.java:90)

at jmetest.flagrushtut.lesson7.Lesson7.main(Lesson7.java:130)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at jmetest.TestChooser.start(TestChooser.java:465)

at jmetest.TestChooser.main(TestChooser.java:444)

Caused by: javax.media.opengl.GLException: invalid enumerant

at com.jme.renderer.jogl.JOGLRenderer.checkCardError(JOGLRenderer.java:1912)

… 9 more

12.11.2009 17:34:51 com.jme.app.BaseGame start

INFO: Application ending.





Does someone have an idea?