Hola, I would like to add a getter for the intersection-point in TrianglePickData. Actually I always
calculated the point where the ray broke through the TriangleMesh but found the intersection already been
available (as private data). Or is there something I don't get here? If not here would be my patch:
Index: src/com/jme/intersection/TrianglePickData.java
===================================================================
--- src/com/jme/intersection/TrianglePickData.java (revision 4557)
+++ src/com/jme/intersection/TrianglePickData.java (working copy)
@@ -127,4 +127,10 @@
// logger.warning("Couldn't detect nearest triangle intersection!");
return Float.POSITIVE_INFINITY;
}
+
+ public Vector3f getIntersectionPoint() {
+ return intersectionPoint;
+ }
+
+
}
Have a nice day,
ToM