When we read BoneAnimation from Savable interface,
it is always set to true.
I guess it is test code and not removed.
Index: src/com/jme/animation/BoneAnimation.java
===================================================================
--- src/com/jme/animation/BoneAnimation.java (revision 4048)
+++ src/com/jme/animation/BoneAnimation.java (working copy)
@@ -1012,9 +1012,6 @@
}
}
- //TODO: hack to enable interpolation - rherlitz
- interpolationRate = 0.0f;
- interpolate = true;
// Update the method Javadoc when non-interpolation is supported again.
interpolationType = new int[keyframeTime.length];
for (int i = 0; i < keyframeTime.length; i++) {