Compatibility LWJGL and jMonkey Engine

Hello,



I'm novice in jMonkey Engine, I'm reading the user's manual and I want to run the class TestSphere but throws runtime exception. This is the exception:



java.lang.NoClassDefFoundError: org/lwjgl/opengl/glu/GLU

        at com.jme.renderer.lwjgl.LWJGLCamera.doFrameChange(Unknown Source)

        at com.jme.renderer.lwjgl.LWJGLCamera.apply(Unknown Source)

        at com.jme.renderer.lwjgl.LWJGLCamera.<init>(Unknown Source)

        at com.jme.renderer.lwjgl.LWJGLRenderer.createCamera(Unknown Source)

        at com.jme.app.BaseSimpleGame.initSystem(Unknown Source)

        at com.jme.app.BaseGame.start(Unknown Source)

        at test.TestSphere.main(TestSphere.java:45)

15/10/2008 08:43:52 PM com.jme.app.BaseSimpleGame cleanup

INFO: Cleaning up resources.

15/10/2008 08:43:52 PM com.jme.app.BaseGame start

INFO: Application ending.



I have LWJGL v2.0rc  and I rewiew the javadocs and the class GLU was moved.



What version of LWJGL I need???



I have jMonkey Engine 1.0.



In LWJGL web, I can only version  2.0 and 2.0 rc.



Thanks

Regards




Use the lwjgl library which comes with jME :)  (for jME 1 there are jars and natives in the lib folder)

Hello,



There are only JARs files in the zip of jMonkey Engine but I found another version of LWJGL and the TestSphere Class runs without problems.



Thank you for you answer.

Regards.