Hola party-people,
the upcoming weekend will we be again the 48h ludumdare-game-development-competition.
That means 48h time to build a game from scratch (including content)…
Have a look here: http://www.ludumdare.com/wiki/
Actually one year ago I took part at my first LD which also meant my (real) start with jME. The “3d bug” I produced was really crap! But I was more or less proud of my first “baby” hehe.
Well 48h is not much time and usually I fail, but I’m still full of hope to finish this time (with something I could
really call game )
If I had a few days off to recover I’d absolutely force myself awake in the attempt to finish a game in 48h.
I think the trick lies below …
You just need to maintain the right blood alcohol concentration!
Haha,…that diagram is so true! Actually additional I can mention that I live in the center of my city and at the moment there is christmas market right before my door which means lots of people screaming, drinking alcohol, screaming more, a group of trumpet players standing infront of my house and doing a concert for me (each 2,5h for 45 mins). It is nice,… :evil:
All this is even emphasising the effect to be at a constant 0.001 programming skill, while with alcohol I will throw stuff at the trumpet players…
PS: This time I will code somewhere else…
Ok,…as a last announcement!!! In 12h = 3 o'clock in the morning in germany. They were so "nice" to start 2 hourse sooner than usual…
ttrocha said:
Hehe,...yeah! Actually it took me too much time building a framework for creating plattform games with blender as editor! :D But it was really cool! And actually it is a good basis for more...and yes mini mini mini mini....
it's extremely cool as a matter of fact :p was the camera set up in blender as well?
ttrocha said:
...BTW: Is it possible to add .blend as allowed-attachment?
That's probably a good idea for this forum.. I also added a bunch of other 3d formats while I was at it.
Ok…actually I’m quite finished right now. Have a look at this pice of software I produced. Just a mini mini mini level
of a plattformer…not enough time. as always.
I’m not so sure if the webstart works so good…
http://thomas.trocha.com/games/exploration/exploration.jnlp
Adios and have a good sleep,
ToM
ttrocha said:
Ok...actually I'm quite finished right now. Have a look at this pice of software I produced. Just a mini mini mini level
of a plattformer....not enough time. as always.
I'm not so sure if the webstart works so good....
http://thomas.trocha.com/games/exploration/exploration.jnlp
Adios and have a good sleep,
ToM
Webstart worked flawlessly.. fun little mini mini mini (I think that was the right amount of mini's) game :) I lol'd at the little dance at the end of the level
Hehe,…yeah! Actually it took me too much time building a framework for creating plattform games with blender as editor! But it was really cool! And actually it is a good basis for more…and yes mini mini mini mini…
Nevertheless the finisher-beer I drink now is great and I will creep in 2mins to my bed…finally
But thx for telling me webstart works…I just told a friend:"My stuff getting less crap…"
…BTW: Is it possible to add .blend as allowed-attachment?
was the camera set up in blender as well?
Hmm,...a bit! I had one empty to that I attached a CameraNode and that was always looking at the player. I had some event-fields that let the camera move (via spatial translator) to the point of the event-field. Actually all this event-driven framework stuff took most of the time and in the end it got quite complicated....and under timepressure it was really fun :D Hehe,...but I liked it! And I will for sure create a real level.....but now (as I'm at home now) have to sleep :D
cu later