Config required

Hello,

Within the framework of a training course I am brought to reuse a program made with library JME. The problem is that from a machine to the other one I have no display of the created 3D universe. I would thus like know the material constraints required by JME (chipset graphic card / config / etc…).



Thanks,

Schoubi.

As far as I know the only requirements are, a actual Java VM, and a grafi card that is OpenGl able + the needed drivers.



http://www.jmonkeyengine.com/wiki/doku.php?id=hardware_compatibility_list

thanks,



I go look your link.



Schoubi.

But depending on the application, you may need a graphic card and driver that implement some OpenGL extensions.



If your application fails, you should see an exception in the console, which may indicate why it's failing.



But first try with the latest graphic card and OpenGL drivers.

On my own config (ATI Mobility Radeon X1350 with last drivers), the prog run correctly.

But on other config which I Have (Mobil Intel 4 series Express Chipset Family - or - ATI Radeon X1270) nothing append. The prog run but no display, no exception.



And my problem is … I havnt' the right to use my own PC no longer ^^'



Schoubi

Well I'm too unable to get a program I wrote to run on a Intel Grafic card, however the intresting thing is, that this does not seem to be related to low level problems.



The Game http://www.wurmonline.com/ runs with lwjgl as renderer without any problems (except the miserable framerates ^^)

So a question is, what does jme differently?