@pspeed said:
Literally _every_ log gets repeated five times or just the log messages you were originally talking about?
There is something really funky about your setup.
Here is my entire log
[java]ant -f C:\Users\Gursimar\Documents\JMonkey\SBA_drag_drop_git run
init:
Deleting: C:\Users\Gursimar\Documents\JMonkey\SBA_drag_drop_git\build\built-jar.properties
deps-jar:
Updating property file: C:\Users\Gursimar\Documents\JMonkey\SBA_drag_drop_git\build\built-jar.properties
compile:
run:
Nov 26, 2013 12:07:17 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.3
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Lwjgl 2.9.0 context running on thread LWJGL Renderer Thread
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: 8.15.11.8647
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: NVIDIA Corporation
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 3.0.0
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: GeForce GT 230M/PCI/SSE2
Nov 26, 2013 12:07:18 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 1.30 NVIDIA via Cg compiler
Nov 26, 2013 12:07:18 PM com.jme3.asset.AssetConfig loadText
WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Device: OpenAL Soft
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Vendor: OpenAL Community
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Renderer: OpenAL Soft
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Version: 1.1 ALSOFT 1.15.1
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Nov 26, 2013 12:07:19 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
DEBUG MainMenuAppState - Total no of testforms : 2 in module 1
0 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Total no of testforms : 2 in module 1
0 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Total no of testforms : 2 in module 1
DEBUG MainMenuAppState - Random no: 0 Random testform 1,3
2 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Random no: 0 Random testform 1,3
2 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Random no: 0 Random testform 1,3
DEBUG MainMenuAppState - Total no of testforms : 2 in module 2
8 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Total no of testforms : 2 in module 2
8 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Total no of testforms : 2 in module 2
DEBUG MainMenuAppState - Random no: 0 Random testform 1,2
12 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Random no: 0 Random testform 1,2
12 [LWJGL Renderer Thread] DEBUG test.MainMenuAppState - Random no: 0 Random testform 1,2
C:\Users\Gursimar.jme3
hurr!!!
INFO MainMenuAppState - mId 1
2319 [LWJGL Renderer Thread] INFO test.MainMenuAppState - mId 1
2319 [LWJGL Renderer Thread] INFO test.MainMenuAppState - mId 1
2319 [LWJGL Renderer Thread] INFO test.MainMenuAppState - mId 1
INFO MainMenuAppState - currMId 0
2705 [LWJGL Renderer Thread] INFO test.MainMenuAppState - currMId 0
2705 [LWJGL Renderer Thread] INFO test.MainMenuAppState - currMId 0
2705 [LWJGL Renderer Thread] INFO test.MainMenuAppState - currMId 0
INFO MainMenuAppState - currQId 0
2706 [LWJGL Renderer Thread] INFO test.MainMenuAppState - currQId 0
2706 [LWJGL Renderer Thread] INFO test.MainMenuAppState - currQId 0
2706 [LWJGL Renderer Thread] INFO test.MainMenuAppState - currQId 0
INFO MainMenuAppState - qId 1
2706 [LWJGL Renderer Thread] INFO test.MainMenuAppState - qId 1
2706 [LWJGL Renderer Thread] INFO test.MainMenuAppState - qId 1
2706 [LWJGL Renderer Thread] INFO test.MainMenuAppState - qId 1
Starting GAME
Started
price 58
expiry 34/43/54
price 78
expiry 32/11/12
price 58
expiry 34/43/54
price 58
expiry 34/43/54
price 58
expiry 34/43/54
price 58
expiry 34/43/54
drink-final
Position attached
drink-final
Position attached
beer
Position attached
beer
Position attached
glass
Position attached
glass
Position attached
mall
Position attached
DEBUG ModelEntityState - MAX Size of Spatial: 3.7988355 2.9998636
4039 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.ModelEntityState - MAX Size of Spatial: 3.7988355 2.9998636
4039 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.ModelEntityState - MAX Size of Spatial: 3.7988355 2.9998636
4039 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.ModelEntityState - MAX Size of Spatial: 3.7988355 2.9998636
4039 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.ModelEntityState - MAX Size of Spatial: 3.7988355 2.9998636
Size of arraylist is 12
INFO ModelEntityState - SubMeshMAGNET added: FrontAisle01 0
4063 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle01 0
4063 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle01 0
4063 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle01 0
4063 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle01 0
Size of arraylist is 12
INFO ModelEntityState - SubMeshMAGNET added: FrontAisle02 0
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle02 0
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle02 0
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle02 0
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: FrontAisle02 0
Size of arraylist is 12
INFO ModelEntityState - SubMeshMAGNET added: LeftAisle01 1
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle01 1
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle01 1
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle01 1
4064 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle01 1
Size of arraylist is 12
INFO ModelEntityState - SubMeshMAGNET added: LeftAisle02 1
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle02 1
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle02 1
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle02 1
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: LeftAisle02 1
Size of arraylist is 12
INFO ModelEntityState - SubMeshMAGNET added: RightAisle01 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle01 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle01 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle01 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle01 2
Size of arraylist is 12
INFO ModelEntityState - SubMeshMAGNET added: RightAisle02 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle02 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle02 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle02 2
4065 [LWJGL Renderer Thread] INFO threeD.dragdrop.ModelEntityState - SubMeshMAGNET added: RightAisle02 2
*********In Main.class: Ready to catch EVENT *********
Nov 26, 2013 12:07:25 PM de.lessvoid.nifty.screen.Screen registerElementId
WARNING: Possible conflicting id [help] detected. Consider making all Ids unique or use #id in control-definitions.
Nov 26, 2013 12:07:25 PM de.lessvoid.nifty.screen.Screen registerElementId
WARNING: Possible conflicting id [help#text] detected. Consider making all Ids unique or use #id in control-definitions.
DEBUG PickPlaceEventState -
8490 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
8490 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
8490 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
8490 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
8490 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
DEBUG PickPlaceEventState - **** EVENT TRIGGERED *****
8493 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
8493 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
8493 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
8493 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
8493 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
DEBUG PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
8497 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
8497 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
8497 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
8497 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
8497 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
DEBUG PickPlaceEventState - Camera direction(-0.020340912, -0.70242226, -0.71146965)
8506 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.020340912, -0.70242226, -0.71146965)
8506 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.020340912, -0.70242226, -0.71146965)
8506 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.020340912, -0.70242226, -0.71146965)
8506 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.020340912, -0.70242226, -0.71146965)
8506 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.020340912, -0.70242226, -0.71146965)
DEBUG PickPlaceEventState - Shot com.jme3.scene.Geometry: batch[4]
8510 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: batch[4]
8510 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: batch[4]
8510 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: batch[4]
8510 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: batch[4]
8510 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: batch[4]
DEBUG PickPlaceEventState - Shot spatial parent: beer-ogremesh
8516 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: beer-ogremesh
8516 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: beer-ogremesh
8516 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: beer-ogremesh
8516 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: beer-ogremesh
8516 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: beer-ogremesh
DEBUG PickPlaceEventState - Shot Normal: (0.36058652, 0.3348974, 0.8705292)
8527 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.36058652, 0.3348974, 0.8705292)
8527 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.36058652, 0.3348974, 0.8705292)
8527 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.36058652, 0.3348974, 0.8705292)
8527 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.36058652, 0.3348974, 0.8705292)
8527 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.36058652, 0.3348974, 0.8705292)
DEBUG PickPlaceEventState - Shot Point: (-4.4219117, 3.070221, -11.720295)
8531 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-4.4219117, 3.070221, -11.720295)
8531 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-4.4219117, 3.070221, -11.720295)
8531 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-4.4219117, 3.070221, -11.720295)
8531 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-4.4219117, 3.070221, -11.720295)
8531 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-4.4219117, 3.070221, -11.720295)
INFO PickPlaceEventState - Traversing Geometry: batch[4]
8535 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: batch[4]
8535 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: batch[4]
8535 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: batch[4]
8535 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: batch[4]
8535 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: batch[4]
INFO PickPlaceEventState - Traversing Geometry: beer-ogremesh
8538 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: beer-ogremesh
8538 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: beer-ogremesh
8538 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: beer-ogremesh
8538 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: beer-ogremesh
8538 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: beer-ogremesh
DEBUG PickPlaceEventState - Picking the object, Bounded Node: beer-ogremesh
8540 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Picking the object, Bounded Node: beer-ogremesh
8540 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Picking the object, Bounded Node: beer-ogremesh
8540 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Picking the object, Bounded Node: beer-ogremesh
8540 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Picking the object, Bounded Node: beer-ogremesh
8540 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Picking the object, Bounded Node: beer-ogremesh
DEBUG PickPlaceEventState -
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState -
DEBUG PickPlaceEventState - **** EVENT TRIGGERED *****
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - **** EVENT TRIGGERED *****
DEBUG PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
10708 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera location: (-3.3557167, 39.88858, 25.572292)
DEBUG PickPlaceEventState - Camera direction(-0.28304738, -0.57354414, -0.7687206)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.28304738, -0.57354414, -0.7687206)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.28304738, -0.57354414, -0.7687206)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.28304738, -0.57354414, -0.7687206)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.28304738, -0.57354414, -0.7687206)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Camera direction(-0.28304738, -0.57354414, -0.7687206)
DEBUG PickPlaceEventState - Shot com.jme3.scene.Geometry: FrontAisle01
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: FrontAisle01
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: FrontAisle01
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: FrontAisle01
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: FrontAisle01
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot com.jme3.scene.Geometry: FrontAisle01
DEBUG PickPlaceEventState - Shot spatial parent: Cube.016-ogremesh
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: Cube.016-ogremesh
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: Cube.016-ogremesh
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: Cube.016-ogremesh
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: Cube.016-ogremesh
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot spatial parent: Cube.016-ogremesh
DEBUG PickPlaceEventState - Shot Normal: (0.0, 1.0, 0.0)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.0, 1.0, 0.0)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.0, 1.0, 0.0)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.0, 1.0, 0.0)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.0, 1.0, 0.0)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Normal: (0.0, 1.0, 0.0)
DEBUG PickPlaceEventState - Shot Point: (-20.254318, 5.6466293, -20.322159)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-20.254318, 5.6466293, -20.322159)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-20.254318, 5.6466293, -20.322159)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-20.254318, 5.6466293, -20.322159)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-20.254318, 5.6466293, -20.322159)
10709 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Shot Point: (-20.254318, 5.6466293, -20.322159)
INFO PickPlaceEventState - Traversing Geometry: FrontAisle01
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01
INFO PickPlaceEventState - Traversing Geometry: Cube.016-ogremesh
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-ogremesh
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-ogremesh
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-ogremesh
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-ogremesh
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-ogremesh
INFO PickPlaceEventState - Traversing Geometry: Cube.016-entity
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-entity
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-entity
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-entity
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-entity
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Cube.016-entity
INFO PickPlaceEventState - Traversing Geometry: FrontAisle01-node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01-node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01-node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01-node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01-node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: FrontAisle01-node
INFO PickPlaceEventState - Traversing Geometry: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] INFO threeD.dragdrop.PickPlaceEventState - Traversing Geometry: Models/mall/mall-scene_node
DEBUG PickPlaceEventState - Placing the object, Bounded Node: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Placing the object, Bounded Node: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Placing the object, Bounded Node: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Placing the object, Bounded Node: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Placing the object, Bounded Node: Models/mall/mall-scene_node
10710 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PickPlaceEventState - Placing the object, Bounded Node: Models/mall/mall-scene_node
DEBUG PositionProcessor - Computing Position on Container: Models/mall/mall-scene_node
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Container: Models/mall/mall-scene_node
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Container: Models/mall/mall-scene_node
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Container: Models/mall/mall-scene_node
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Container: Models/mall/mall-scene_node
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Container: Models/mall/mall-scene_node
DEBUG PositionProcessor - Computing Position on Shot: FrontAisle01
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Shot: FrontAisle01
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Shot: FrontAisle01
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Shot: FrontAisle01
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Shot: FrontAisle01
10728 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Computing Position on Shot: FrontAisle01
DEBUG PositionProcessor - Spatial at 1 contains: null
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Spatial at 1 contains: null
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Spatial at 1 contains: null
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Spatial at 1 contains: null
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Spatial at 1 contains: null
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Spatial at 1 contains: null
INFO PositionProcessor - posOldContainer: null
10729 [LWJGL Renderer Thread] INFO threeD.dragdrop.PositionProcessor - posOldContainer: null
10729 [LWJGL Renderer Thread] INFO threeD.dragdrop.PositionProcessor - posOldContainer: null
10729 [LWJGL Renderer Thread] INFO threeD.dragdrop.PositionProcessor - posOldContainer: null
10729 [LWJGL Renderer Thread] INFO threeD.dragdrop.PositionProcessor - posOldContainer: null
10729 [LWJGL Renderer Thread] INFO threeD.dragdrop.PositionProcessor - posOldContainer: null
DEBUG PositionProcessor - Index of placement in MAGNET is: 1
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Index of placement in MAGNET is: 1
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Index of placement in MAGNET is: 1
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Index of placement in MAGNET is: 1
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Index of placement in MAGNET is: 1
10729 [LWJGL Renderer Thread] DEBUG threeD.dragdrop.PositionProcessor - Index of placement in MAGNET is: 1
Response [[frontaisle01, frontaisle02, leftaisle01, leftaisle02, rightaisle01, rightaisle02], [[null, [beer, breakable, food, lower], null, null, null, null, null, null, null, null, null, null], [null, null, null, null, null, null, null, null, null, null, null, null], [null, null, null, null, null, null, null, null, null, null, null, null], [null, null, null, null, null, null, null, null, null, null, null, null], [null, null, null, null, null, null, null, null, null, null, null, null], [null, null, null, null, null, null, null, null, null, null, null, null]]]
Magnets [[frontaisle01, frontaisle02, leftaisle01, leftaisle02, rightaisle01, rightaisle02], [[[front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable], [front, food, lower, breakable]], [[front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper], [front, food, upper]], [[left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable], [left, lower, breakable]], [[left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper], [left, upper]], [[right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable], [right, lower, breakable]], [[right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper], [right, upper]]], [[[], [], [], [], [], [], [], [], [], [], [], []], [[breakable], [breakable], [breakable], [breakable], [breakable], [breakable], [breakable], [breakable], [breakable], [breakable], [breakable], [breakable]], [[], [], [], [], [], [], [], [], [], [], [], []], [[], [], [], [], [], [], [], [], [], [], [], []], [[], [], [], [], [], [], [], [], [], [], [], []], [[], [], [], [], [], [], [], [], [], [], [], []]]]
4
Positive Tag Matched on MAGNET1 on AISLE frontaisle01 with CONTAINER beer
Tag1: breakable
Positive Tag Matched on MAGNET1 on AISLE frontaisle01 with CONTAINER beer
Tag2: food
Positive Tag Matched on MAGNET1 on AISLE frontaisle01 with CONTAINER beer
Tag3: lower
Your final tagged score is 15.0
3
{lower=[1], breakable=[1], food=[1]}
Error in clustering scoring in question 1: java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.Float
BUILD SUCCESSFUL (total time: 28 seconds)
[/java]