Hi,
I'm creating an AWT canvas showing a 3D view using the createCanvas method as follows:
Canvas canvas = DisplaySystem.getDisplaySystem( "lwjgl" ).createCanvas( width, height );
How do I get a BufferedImage (or just Image) of the content of the canvas?
If I try to call canvas.paint( myBufferedImage.getGraphics() ) I just get a transparent image.
If I use BufferedImage image = (new Robot()).createScreenCapture( screenRegionOf3DView ); I also get any other top level window on the image, such as Java dialogs, floating toolbars, as well as operating system windows.