I ran into some culling problems when converting a model from .blend to .j3o.
I tested the issue a bit and found out that there may be an issue with the Mirror Modifier support in the Blender Importer.
All relevant data to the issue:
I have a .blend Model converted to .j3o
CullHint is set to ‘Dynamic’
When viewing the model in the sdk or ingame culling .does not work properly for one half.
When blender convertes the model into .obj it works.
When I apply the modifier before I convert the .blend to .j3o, everything works fine.
@Kaelthas , maybe you want to take a look at this?