I have level at the level of 100 monsters, everyone has their own logic
I need to create class with monster logic with update method
because I will have to describe the monster logic in one main method
something like this
/*
* Click nbfs://nbhost/SystemFileSystem/Templates/Licenses/license-default.txt to change this license
* Click nbfs://nbhost/SystemFileSystem/Templates/Classes/Class.java to edit this template
*/
package tests;
import com.jme3.scene.Spatial;
/**
*
* @author ivan
*/
public class Monster {
Spatial model;
void Monster(){
//constructor logic
}
public void update(float tpf){
//moster logic
//move to player
//attack die
//etc
}
}
is it possible?