Ok, I fixed the AssetLinkNode, even scenes that would not load before should load fine now.
Ok. Thanks. I’m going to give it a shot again.
The AssetLinkNode seems to work correctly now.
I think there is still another bug, but I haven’t tried to reproduce it. Sometimes when you link an object it is in the SceneComposer window, but not in the SceneExplorer.
It’s really weird. I see 3 startinggates in the SceneComposer, but only 2 in the SceneExplorer. I have tried to fix it with restarting jMonkeyPlatform, but it’s still the same.
I think it only happens when you add an object for the first time to the SceneComposer.
Are you sure you haven’t attached it to some sub-node in your scenegraph?
I just linked the same j3o file 3 times.
I will test it a little bit further later this week.
It’s not a big problem for now. I only can’t remove the extra starting gate from the scene.
Hmm… I think you might have added the model to an existing link node, they can take more than one child asset, open the node to see the added child assets.