There are a lot of Lancias tips, but I already used Lancia Deltas shapes on Car1 with modifed rear end. This car is from Eastern Europe, made in Poland, famous as FSO Polonez - Borewicz built on Fiat 125s platform - the hint.
Not a powerful, usual with 1500cc engine and 74hp, but also few special pieces of 3-door version with 2.0l turbo engine making 188hp back in 1984. I first saw this car in a magazine and I very like its boxy shapes. Yet, I have to make some nice “period-correct” wheels for it.
Well, I will prepare something easier for next round
Thank you for guessing! I guess it’s fun
It’s a monument to the first ever Sudoku puzzle that was only one cell. They’ve gotten considerably more advanced since then but all puzzles have to start somewhere…
In before the end of the month, another progress video:
In this we see examples of world modification at runtime, done on the ‘server’ and transmitted to the clients. The physics world mesh gets updated, etc… which is why the balls/chair fall into the hole (and keep falling as it gets deeper).
The pink + blue blocks you see are calibration blocks. Blue being manually added to the scene at a certain known position and pink being part of the actual world. There were quite a few off by one errors due to various refactorings and this is how I tracked them all down.
So while all of the things in this demo may seem simplistic each one was to test a problem along the way. I’m happy to be this far now.