Hello everyone, first of all, sorry for my English,
I would like to develop a library of useful tools for the development of video games.
I started by implementing a Controler named TriggerControl which, when attached to a Spatial Empty
Of Blender Software, triggers an event that can be picked up by a Listener in Java.
This can be useful for opening doors, raising or lowering a lift, lighting a lamp, triggering something…
It’s not much but I would like to be able to add several tools that would be useful to the game engine.
We find this kind of functionality in the Unity engine or Unreal Engine.
I do not pretend to say that the code is properly written.
Currently I am trying to create the equivalent of Widgets (Unreal Engine). This creates interactive menus in the scene.
You will find the code here: https://github.com/thoced/jm3-libraries-tools-game
Can you help me identify a list of tools that could be useful for developing video games?
thank you in advance
ThoCed