Disable collissions between nodes

Are you able to disable collissions between two dynamic nodes? So that when two particular nodes intersect nothing happens?

Yes, use ContactCallback registered at the physics space (getContactCallbacks().add) for this -  PendingContact has an "ignored" flag.

hint hint


Nice to see that Wiki coming along.

is there an easy way to convert a dynamic object to a static physic object? so that i can generate stuff on on the floor for example … and then walk over the generated as if its a static node?

I don't think that this is related to this thread. Please start a new one if you would like to continue discussion about dynamic->static.

A copy method would be handy for that. Currently there is no such method. But you can write them in your app. Maybe you want to contribute them afterwards.