Disabling jme events on BaseSimpleGame

Hello I'm currently using BaseSimpleGame on my project, I'm trying to disable the jme programmed KeyInput such as Key: B, which every time you pressed it toggles the scene with boxes. Anybody has any idea how to disable the letter B from creating Boxes in the scene?



thanks

KeyBindingManager.getKeyBindingManager().remove("toggle_bounds");



If you look in BaseSimpleGame.initSystem() you see how the keys are set up.


Thank you Core-Dump, that did the trick.  :smiley: