Divide model

Hey, guys.
there are ways to divide the model into pieces right in the engine? For example, I want to have a model oto no longer hand how to implement it?
P.S. sorry for English, I use translator

Nope, no built in way to do this, you’ll have to edit the mesh, you’ll find how to this here
https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:advanced:custom_meshes