Does HeightMap internally use ints or just bytes?


i saw that RawHeightMap reads unsigned bytes, so it actually only uses values between 0 and 255.

HeightMap however seems to have int values for the map.

I didnt yet look into the code enough to check whether it really uses the ints.

So thats my first question.

Do  you use the full scale available by ints or is it just for byte values.

I ask because i would like to have heightmaps using more than just 255 values.

So i would eventually write my own "RawHeightMap" reading ints IF jme supports that.