Okay, so the subject is stupid, but it's relevant to my problem, I promise.
When I load my model into the scene it loads like it should before the GameState is set active and the game works smoothly but the first time I move the camera so that model is in view there's a BIG pause (I'm assuming to load the textures). Is there something I have to do to tell it to preload those textures so it won't do that?
Relevant code is as follows:
Node model = (Node)BinaryImporter.getInstance().load(bytes);
attachChild(model);
setLocalScale(0.2f);
where 'bytes' is simply a byte[]