DualScreen, Fullscreen and two Cameras

I need a pointer into the right direction guys:

I have a TwinView setup with two Screens with 1600x1200 each. Right now i can start a fullscreen app with 3200x1200 in which everything is stretched horizontally.

What i want is the following:

One camera has to draw to the left screen as if I opened a 1600x1200 fullscreen app. A second Camera draws another view of the same scene to the right screen.

How do I have to go about to achieve that? ideas? suggestions?  :slight_smile:

thanks in advance,


The StereoRenderPass in the JMEContext system allows drawing the left & right eye views in separate parts of the screen (the mode is called SIDE_BY_SIDE). The important parts of that code…

To draw in the left screen

cam.setViewPort(0f, 0.5f, 0f, 1f);

To draw in the right screen

cam.setViewPort(0.5f, 1.0f, 0f, 1f);

To draw in both screens (e.g the default)

cam.setViewPort(0f, 1f, 0f, 1f);

And don't forget to flush the render queue otherwise you will only see the last change of the camera take effect.

works like a charm, thxal.  :slight_smile: