Hello everyone, i’m new here and this is my first question.
Has anyone been able to solve this problem:
I’m using the flyCam with setDragToRotate(true), however I also want to keep the cursor visible and use it for clicking on objects as well.
Whenever I click, the mouse cursor jumps after I release the button. It seems like quite a few OSX users have reported this over the years, but does anyone know of any solutions?
Note: disabling the flyCam and inputManager.setCursorVisible(true) works fine, however I lose setDragToRotate functionality.
If i figure it out i’ll try to share the results. So far i’ve tried using lwjgl3, but that presents other issues on OSX. I may end up writing a RawInputListener to do a custom flyCam. Any who if anyone knows the real answer to my question any help would be appreciated.