Error in Update



Problem spatial name: Gui Node

at com.jme3.scene.Spatial.checkCulling(Spatial.java:223)

at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:439)

at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:638)

at com.jme3.renderer.RenderManager.render(RenderManager.java:670)

at com.jme3.app.SimpleApplication.update(SimpleApplication.java:216)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:144)

at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:133)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:198)

at java.lang.Thread.run(Unknown Source)





How is this even possible with Simple Application extending Classes?

(I have nothing in the simple render)



related code from simpleapplication



// update states

stateManager.update(tpf);



// simple update and root node

simpleUpdate(tpf);

rootNode.updateLogicalState(tpf);

guiNode.updateLogicalState(tpf);

rootNode.updateGeometricState();

guiNode.updateGeometricState();



// render states

stateManager.render(renderManager);

renderManager.render(tpf);

simpleRender(renderManager);