Problem spatial name: Gui Node
at com.jme3.scene.Spatial.checkCulling(Spatial.java:223)
at com.jme3.renderer.RenderManager.renderScene(RenderManager.java:439)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:638)
at com.jme3.renderer.RenderManager.render(RenderManager.java:670)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:216)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:144)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:133)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:198)
at java.lang.Thread.run(Unknown Source)
How is this even possible with Simple Application extending Classes?
(I have nothing in the simple render)
related code from simpleapplication
// update states
stateManager.update(tpf);
// simple update and root node
simpleUpdate(tpf);
rootNode.updateLogicalState(tpf);
guiNode.updateLogicalState(tpf);
rootNode.updateGeometricState();
guiNode.updateGeometricState();
// render states
stateManager.render(renderManager);
renderManager.render(tpf);
simpleRender(renderManager);