Example of an FPS camera

I transferred the FPS camera, but as it should, it was not without problems. If you disable vertical synchronization, this works poorly. I think this problem is connected: Engine having lagspikes on high-end gaming pc

After a simple experiment with removing from the code tpf, I found out that this would be a problem, I suppose it does not provide the correct data.

How else can I get another delta time?

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