SEVERE: Exception in game loop
java.lang.NoClassDefFoundError: com/jcraft/jogg/SyncState
at com.jmex.audio.stream.OggInputStream.<init>(Unknown Source)
at com.jmex.audio.util.AudioLoader.loadOGG(Unknown Source)
at com.jmex.audio.util.AudioLoader.fillBuffer(Unknown Source)
at com.jmex.audio.openal.OpenALSystem.createAudioTrack(Unknown Source)
at com.jmex.audio.openal.OpenALSystem.createAudioTrack(Unknown Source)
at guiexperiments.HeadlessWindows.getMusic(HeadlessWindows.java:131)
at guiexperiments.HeadlessWindows.simpleInitGame(HeadlessWindows.java:60)
at com.jme.app.BaseSimpleGame.initGame(Unknown Source)
at com.jme.app.BaseGame.start(Unknown Source)
at guiexperiments.HeadlessWindows.main(HeadlessWindows.java:50)
Caused by: java.lang.ClassNotFoundException: com.jcraft.jogg.SyncState
at java.net.URLClassLoader$1.run(URLClassLoader.java:200)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:276)
at java.lang.ClassLoader.loadClass(ClassLoader.java:251)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:319)
... 10 more
I had this working on my Desktop, now I'm developing on my laptop and I get this. Is it hardware related or something that happened during my transition from hardware to software?