When I load a model, I’m getting this exception:
[java]
java.io.SyncFailedException: C:UsersMamoDocumentsExports+Torso.material
at org.netbeans.modules.masterfs.filebasedfs.fileobjects.FolderObj.createData(FolderObj.java:350)
at org.netbeans.modules.masterfs.filebasedfs.fileobjects.FolderObj.createDataImpl(FolderObj.java:297)
at org.netbeans.modules.masterfs.filebasedfs.fileobjects.FolderObj$1.call(FolderObj.java:264)
at org.netbeans.modules.masterfs.filebasedfs.fileobjects.FolderObj$1.call(FolderObj.java:262)
at org.netbeans.modules.masterfs.filebasedfs.FileBasedFileSystem.runAsInconsistent(FileBasedFileSystem.java:118)
at org.netbeans.modules.masterfs.filebasedfs.fileobjects.FolderObj.createData(FolderObj.java:267)
at org.openide.filesystems.FileUtil.copyFileImpl(FileUtil.java:722)
at org.openide.filesystems.FileObject.copy(FileObject.java:129)
at org.netbeans.modules.masterfs.filebasedfs.fileobjects.BaseFileObj.copy(BaseFileObj.java:242)
[catch] at com.jme3.gde.ogrexml.OgreXMLDataObject.loadAsset(OgreXMLDataObject.java:91)
at com.jme3.gde.ogrexml.OgreXMLDataObject.loadAsset(OgreXMLDataObject.java:58)
at com.jme3.gde.core.assets.AssetData.loadAsset(AssetData.java:84)
at com.jme3.gde.modelimporter.ModelImporterVisualPanel1.loadModel(ModelImporterVisualPanel1.java:95)
at com.jme3.gde.modelimporter.ModelImporterVisualPanel1.loadModel(ModelImporterVisualPanel1.java:74)
at com.jme3.gde.modelimporter.ModelImporterVisualPanel1$8.run(ModelImporterVisualPanel1.java:305)
at java.lang.Thread.run(Thread.java:722)
[/java]
The material’s uvw material’s texture is with the model, and is also loaded. What is the problem? Everything works fine upon running.
I thought Normen fixed this issue? Are you using stable?
You can ignore this, it doesn’t do anything but maybe leave an additional material file in the folder. It will be gone in the next stable update.
It’s ok, don’t worry. The message told me that the game should run normally. I thought I should notify you just in case. Thanks a lot.
@momoko, I think so.