I cannot figure out how to access separate nodes in Ogre exported scene files. I have a simple floor with an empty locater and want to be able to load both separately from the j3o of the scene file.
The scene file:
Which is listed in the JMP SceneExplorer as:
Scene/basicFloor/floor-scene_node
-playerPos-node
+floor-node
if I load the j3o as floor=assetManager.loadModel(“Scenes/basicFloor/floor.j3o”);
there are no auto complete methods available that might let me access children of floor. I have also tried loading playerPos-node directly but receive nullpointer exceptions.
Could I please have the syntax to either load playerPos from the j3o or from the floor spatial.
Thanks Normen.
[java]Node floor=(Node)assetManager.loadModel(“Scenes/basicFloor/floor.j3o”);
Spatial playerPos=floor.getChild(“playerPos-node”);
[/java]