I downloaded simple Rock.blend: Screen 1
and exported it using OgreXML with that settings: Screen2
I got files: Screen3
But when I convert into jme binaries it gave warning about material: Screen 4
and after that i cannot see .j3o model because i get error: Error opening Mesh.002.j3o
Skatty - I’ve had some trouble with this too: if you’re using the most recent version of blender2ogre (which I got from mind calamity’s bitbucket page) there’s a bug in there that can cause it to fail on material export.
Open the python script up (on linux it’s in ~/.config/blender/2.68/scripts/addons/io_export_ogreDotScene.py - I imagine OSX and Windows would have similar paths) and head to line 3363 of the file.
There’s a line on there that reads:
Report.materials.append(3(mat))
It should instead read:
Report.materials.append( material_name(mat) )
If you got the same version of the export script that I did, changing this should fix it.