Big thanks so far, I’ve really been waiting for something like this. However I’m facing some problems.
- I tried to assign a bump map material to a cube (1 material, which has 2 textures - one for color, one of heights). But jme tells me that only the first texture could be loaded. Is this not supported or did I do something wrong?
- I added the blender monkey to the scene and rotated it, but in my game the mesh was still in its default position(rotation).
- Last thing, I tried to do a simple animation: rotating a cube. I inserted a keyframe, then another one and rotated it. But it seems that the LoadingResults didnt contain this animation. Again, is this kind of animation not supported or did I do sth wrong?
PS: Im very noob in blender and still pretty unexperienced in jme. So I may missed some basic stuff.