Hello guys and tanks to every one that will answer me.
It is a long time that I have not enough spare time to spend keeping in touch with jME changes. So I come here to ask your help to summarize jME situation.
I am considering to develop an Applet based Casual Game to partecipate to this contest: Casual Gameplay Design Competition #6!.
The main requirement is that it has to be launched through the web browser: then, I think it should be an Applet based game.
Considering the theme of the contest, that is EXPLORE, I have the idea to do a sort of puzzle/platform in 3rd person view.
The common requirements of such a game are quite simple:
- A map format (with static terrain, i think, but if it is quick enough to implement, I could do it a little more interesting with advanced terrain, like the nice llama terrain engine).
- A character model format (eventually with skeleton animations... and for this I can use my MD5 Reader 2 Refactor, it would be a good chance to complete it).
- Classic 3rd person user interaction, like walk forward/backward, strafe, run, turn (with mouse or keyboard).
- A path finder system for NPC (if any).
- Really simple/rough AI.
- A logic system for puzzles (like triggers, flags).
- Simple menu and high scores.
Now, what I am trying to do, is to quickly collect informations, resources and anything else could be useful to quickly implement the game (I have 1 month).
So, the question is: in relation with the above requirements, there is any shortcut, library, API, code or tool that can help me to implement them quickly?
Please, to answer to this question, consider that I am an expert jME 1.0 (and pre 1.0), 2.0a developer. Consider also that my 3D modeling tool will be Blender and, maybe, GIMP + Inkscape for textures.
What I am looking for are, essentially, shorter paths to achieve my goal, if any.