Hey,
has anyone implemented a FPS-charachter controller with jMEPhysics2, similar in functionalty like in Half Life 2?
Can you post the sourcecode?
Or have you some tips how to do this?
Thanks,
JackNeil
search the forums, momoko_fan posted some code a little while ago that should help you out…
I wrote my own.
Was quite easy.
JackNeil would you care to elborate?
Will give it a go thx,
Hello,
What I trying to do is look, the more I want to separate the control of the character of the environment, making the control is used by a framework using the BDI model for solutions, more'm half lost in falata of experience with jME2 in some aspects of collisions and analysis of the land, will use the jMePhysics I would gain some respect in that?