Hey.
Here’s a patch for a crash that occurs in PhysicsSpace on line 530 if a Geometry is cast to Node. Seems like a left over from refactoring.
[patch]
Index: PhysicsSpace.java
===================================================================
— PhysicsSpace.java (revision 7506)
+++ PhysicsSpace.java (working copy)
@@ -527,7 +527,7 @@
List<Spatial> children = ((Node) spatial).getChildren();
for (Iterator<Spatial> it = children.iterator(); it.hasNext() {
Spatial spat = it.next();
-
removeAll((Node) spat);<br />
-
removeAll(spat);<br />
}
}
}
[/patch]