Font3D/Text3D and ClipState

There is probably a simple answer to this question, but I am still a noob in many respects – I am trying to clip part of my scene using clipstates (don't ask), and it is working fine for all objects except Text3Ds. I tried changing to CULL_INHERIT for the parent node of my Text3D object, but this did not allow it to be clipped, it is getting rendered in the region that it shouldn't and not getting cut in half. Any insight?