I have been reading and testing the appstates tutorials and de nifty gui manual and tutorial but i dont understand how to make the interface structure of my game.
Im triying to make some diferent screens in my game. An intro screen, a menu screen, a character selection screen and a gameplay screen.
I have read about the use of appstates and screencontrolers, but i dont understand how to switch from one screen to other.
I have make the 4 screens that i have mentioned in xml, and i can load the first, but i dont know how to ,for example, to call the character selection screen form the menu screen or either return to the menu screen from the gameplay screen.
Also i want to implement diferent key mappings in the diferent screens, and i dont know how to make it.
Thank you all for reading!